Yahoo! News: Technology - Video Games
Updated : Wed, 23 Jul 2008 22:58:07 GMT

At E3, video games shift their aim to casual players (USATODAY.com)

"LegendaryUSATODAY.com - This year's downscaled E3 video game expo drew about 4,500 gamemakers, analysts, retailers and journalists to L.A. last week - less than a tenth of E3's size two years ago - even as the industry grew from $10.5 billion in 2005 to $18 billion in 2007.



Publ.Date : Tue, 22 Jul 2008 14:02:48 GMT

Games for Windows Live Multiplayer Now Free (PC Magazine)
PC Magazine - At the Gamefest 2008 event on Tuesday, Microsoft announced that all Games for Windows Live multiplayer features are now free.
Publ.Date : Tue, 22 Jul 2008 14:57:44 GMT

Dell Bundles Xbox Elite With XPS Notebook (TechWeb)
TechWeb - InformationWeek - The package costs $2,999 and includes the 17-inch XPS M1730 powered by a 2.5-GHz Intel Core 2 Duo T9300 processor.
Publ.Date : Mon, 21 Jul 2008 17:02:00 GMT

Video-Game Industry Headed For Record Year, Despite Troubled Economy (TechWeb)
TechWeb - InformationWeek - Store sales of video games and consoles in June soared 53% and 54%, while revenues from software and accessories rose 61% and 25%, the NPD Group said.
Publ.Date : Fri, 18 Jul 2008 12:45:00 GMT

'Watchmen' video game will prequel film (AP)
AP - "Watchmen" is already getting a prequel — and the film's not out until next year.
Publ.Date : Wed, 23 Jul 2008 22:58:07 GMT

Videogames getting minds of their own (AFP)

"FileAFP - Videogames are getting smarter with virtual enemies improvising during battles, storylines shifting based on moral choices and in-game characters sending players text messages for help.



Publ.Date : Sun, 20 Jul 2008 07:17:49 GMT

Electronic Arts extends deadline to buy Take-Two (AP)
AP - Video game publisher Electronic Arts Inc. has again extended the deadline for its $2 billion tender offer to buy smaller rival Take-Two Interactive Software Inc.
Publ.Date : Mon, 21 Jul 2008 22:18:34 GMT

Microsoft Lets Xbox Live Users Build And Sell Their Own Games (TechWeb)
TechWeb - InformationWeek - If it passes a peer review, the creator will receive up to 70% of the total revenue generated by the game.
Publ.Date : Tue, 22 Jul 2008 19:53:00 GMT
 
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